Silvia Ruzanka is an artist-philosopher whose work examine technology and media, obsolescence, memory, connection, and frailty in human and post-human entanglements. Through virtual reality, games, animation, installation and writing, her projects have explored surveillance technology, the history of the telegraph, glitch and digital decay, videogames for plants, experimental motion capture techniques and science fiction films. Her current body of work focuses on computation and care.

Her work has been presented at galleries, museums, festivals, and conferences internationally including the Museum of Contemporary Art, Chicago; InterAccess (Toronto, Canada); the City College of New York; Georgia Southern University (Savannah); SIGGRAPH (San Antonio, Texas); ISEA;  the New Forms Festival (Vancouver, Canada); the Hong Kong-Shenzhen Biennale of Urbanism/Architecture (Shenzhen, China); the Game Happens festival (Genoa, Italy), and the FILE Electronic Language Festival (Sao Paulo, Brazil).

She is an Assistant Professor in the Department of Games and Experiential Media at Rensselaer Polytechnic Institute, where she teaches courses in experimental game design, 3D animation, and new media.

She holds a Ph.D. in Philosophy, Aesthetics, and Art Theory from the Institute for Doctoral Studies in the Visual Arts in Portland, Maine; an M.F.A. in Art and Technology Studies from The School of the Art Institute of Chicago; and a B.A. in Physics from Smith College.

Contact: sr at silviaruzanka dot com